Tuesday, 22 May 2012

Tuesday, 22 May 2012

V1 App Map Done!

Blimey, this live development stuff is really weird... it's like having a client that you never meet.

So... Dear Client...

Today was a good day, we made some real progress. 'The Getaway' is nearly finished and we've finally nailed-down what the initial release of 'Bar Fight' is going to look like.

For the first release of Bar Fight we're going to keep things nice and simple, essentially it'll do two things:

On the one hand it's going to be a bit of a pitch to you - our clients - the kind of thing we might submit as a first set of ideas for a project. It'll therefore feature a simple prototype, initial concept art and an outline of the game/gameplay.

However this isn't just about selling the game, it's also important to us that we use this as an opportunity to give you all a bit of insight into the development process. So we're planning to kick it off by including some really exclusive content - stuff we've never-ever shared before. There'll be raw art from 'The Getaway', storyboards, the development blog and a series of interviews with team members showing how they produce art, code and animations. There'll also be a series of public votes on the future of the project, we'll use this (as well as all the nice comments in the app-store) to shape the future of the game - you really will be as much part of the process as we will be.

So, a good day, it's going to be really exciting, I do hope you'll join us for the ride!

Cheers,

Chris

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